In this episode of Cine Design Training, we cover how to texture a 3D model of a car downloaded from the SketchUp 3D Warehouse. The model comes in out of scale, so we look up the real world car’s height and match the model to that. Next we start to figure out where the texture issues are on the model. We clean up each piece of “problem” geometry and create an appropriate material for it. There are usually a lot of groups in a SketchUp model, but if you spend some time you can organize it and you will have a nice looking model that was free!